Scene node
From PixelLight Wiki
A scene node is an object in a scene. It can obtain multiple characteristics e.g. cube, camera or a light. On a node multiple effects can be added with modifiers.
Contents |
Main attributes
| Name | name of the node |
|---|---|
| Class | defines the class from where the node obtain its characteristics |
| Position | position of the node |
| Rotation | rotation of the node |
| Scale | scale of the node |
Create a node
To create a node in a scene file you insert a <Node>-Element. To create a node in C++ and further infos to create specific nodes please refer to the following articles:
Get a node
To get a node see HowTo get a scene element